In this post, I round up 10 flash tutorials about mp3 player, flash website interface, flash special effect, flash vector…
1.AS 3.0 XML MP3 Player
This tutorial create a interesting MP3 Player. It includes as3 code.
2.Create Cool Line Effects using Actionscript 3.0 in Flash CS4 or Flex Builder 3
In this tutorial, you will learn the basics of architecting a simple Line Effect, like the one you can see bellow, either using Flash CS4 or Flex Builder 3
3.Develop a Useful Font Picker App with ActionScript 3.0
The selection process can be a little slow if you’re testing each font in a design application. This tutorial will help you create your own font-testing app using Flash and ActionScript 3.0.
4.As 3.0 Line Effect
This is a very simply effect applied to a line.
5.Create a Simple and Attractive MP3 Player
By following this tut you will learn how to import Illustrator graphics, how to build button sprites with movieclips and how to use the Timer and Sound classes. Here we go..
6.Flash Vector Illustration Tutorial
This is a tutorial on taking a sketch and creating a flash vector illustration with it. The subject in this case will be the American president, Barack Obama.

7.Create an Apple Inspired Flash Preloader
Preloaders are a must have in your Flash applications. They tell the user that the program is running but can’t show any contents until they’re sufficiently loaded. In this tutorial I’ll help you create an Apple inspired preloader MovieClip and teach you how to display some loading information. All this using Flash and ActionScript 3.0.
8.Create a Realistic Vector Portrait Using Flash
For all you hopeful vector artists out there who don’t have the pocket change to purchase another software application, or for those who just want to try vectoring the Flash way, this is the tutorial for you. Grab a cup of coffee and let’s get started!

9.Build a Fluid Website Layout
A fluid web layout uses 100% width (and height) of the browser, floating all the contained elements into certain positions. This is opposed to fix-width layout where contents remain fixed no matter what the browser size is.
10.Create and Skin a Photo Gallery with Flickr, Flex and Actionscript 3.0
In this Flex tutorial we will show you how to create a simple Flex photo gallery that uses the Flickr Feeds to obtain the photos. You will also learn how to use custom skins, HTTPRequest’s and custom components.
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Tags: actionscript 3, Flash, Flash Tutorials, gallery, Graphics, photo gallery, skin, Tutorial, xml




Hi, could you help me with AS3 code.
I have a game with words and user can drag and drop correct word from cluster and drag it to the sentence. I need function which count correct and incorrect answers and at the end of the exercise show little window with points.
code is:
var counter:Number = 0;
var startX:Number;
var startY:Number;
speak_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
speak_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
live_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
live_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
play_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
play_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
cook_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
cook_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
drink_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
drink_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
listen_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
listen_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
wear_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
wear_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
learn_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
learn_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void {
event.target.startDrag(true);
reply_txt.text = “”;
event.target.parent.addChild(event.target);
startX = event.target.x;
startY = event.target.y;
}
function dropIt(event:MouseEvent):void {
event.target.stopDrag();
var myTargetName:String = “target” + event.target.name;
var myTarget:DisplayObject = getChildByName(myTargetName);
if (event.target.dropTarget != null && event.target.dropTarget.parent == myTarget){
reply_txt.text = “Good Job!”;
event.target.removeEventListener(MouseEvent.MOUSE_DOWN, pickUp);
event.target.removeEventListener(MouseEvent.MOUSE_UP, dropIt);
event.target.buttonMode = false;
event.target.x = myTarget.x;
event.target.y = myTarget.y;
counter++;
} else {
reply_txt.text = “Try Again!”;
event.target.x = startX;
event.target.y = startY;
}
if(counter == 8){ //pocet spravnych umiestneni
reply_txt.text = “Congrats, you’re finished!”;
}
}
speak_mc.buttonMode = true;
live_mc.buttonMode = true;
play_mc.buttonMode = true;
cook_mc.buttonMode = true;
drink_mc.buttonMode = true;
listen_mc.buttonMode = true;
wear_mc.buttonMode = true;
learn_mc.buttonMode = true;
I want new tab that show points how many are correct and how many are incorrect answers (no trace only).