1.Complete Flash pool game with highscores
I have to say, the physics are not real, cos it can take a long while to play with all the Newton’s laws. Anyway, simulation is playable, and compared with any webgame arround. If you want to play real pool, development can take more than few hours.
This is the game screenshot:Art is based on pics i found on google, and some Flash edition, you know, filters like shadow, glow, etc. The game is complete, with loading, splash, gameplay, game over, and highscore. All the highscore system is provided by MochiAds. Really simple to integrate and it works really cool.
2.[AS3] Adobe Flash CS3- Game tutorial
so what is our topic? I’ll be guiding you through the steps of making a simple game; and it’ll teach you how to make your character move in all directions; how to obtain objects; and how to ‘talk’ to NPC’s. If I have time, we’ll also include a Health Bar and enemies.
And a second thought…. walls and hitTests as well.
3.[AS2] Make a Flash game like Flash Element Tower Defense
The game concept is simple: there is a road, and some minions walking that road. You have to kill all minions before they reach the end of the road. You can build several facilities to kill minions and earn money to upgrade weapons as the minions get stronger and faster.
4.[AS2] Flash Racing Game Tutorial
This is a “time trial” racing game tutorial. After completing it, you will be able to make your own racing game with custom tracks and cars, smooth collisions, lap records and more.
5.[AS2] Balloon Shooter
It is a shooting game where player / user have to shoot the flying balloons and gain the points. There are orange colored balloons, which gives player / user extra bonus points. Player / user get 1-minute time to play this game, within this period he / she need to shoot as many as balloons he / she can. For every missed balloon, separate score is maintained.
6.[AS3] Create a Flash game like Totem Destroyer
It’s a game that can be easily done with the AS3 physics engine Box2DFlashAS3, recently updated at version 2.0.1
I already talked about it in the post Playing with Box2DFlashAS3, now it’s time to make something more serious.
To make this prototype, I just changed some values in the demo script provided with the package and I made the beginning of a cute game in a few minutes.
Since it’s not a final game, I just created a level, made the ground indestructible and the other bodies destructible by pressing the mouse on them.
The aim of the game is to destroy a number of blocks without letting the sphere touch the ground, but at the moment there aren’t any rule… you can even destroy the sphere… but let me show you the game:
7.[AS2] GuessNext: complete Flash game with highscores
In order to make an highscore, you must register to Kongregate but you can play even if you don’t register.
It’s not meant to be a good or enjoyable game, it’s simply a programming exercise, so don’t expect the best game ever played before.
Anyway, it’s a good start for developing a complete and interesting card game.
The aim of the game is very simple: from a deck of 52 cards, you have to guess if each card is higher or lower than the previous one. That’s it.
8.[AS3]Step by step AS3 translation of Creation of a platform game with Flash
According to Bart de Boer, this is the step 1.5 of the Step by step AS3 translation of Creation of a platform game with Flash.
He fixed the jump issue and improved the collision engine.
9.[AS3]Managing multiple balls collisions with Flash: AS3 version
10.[AS3]Chicken and Eggs Game
This article is a tutorial which explains how to create a game using Flash CS3.
The game which I will study can be seen here: Chicken and Eggs Game .
Of course, I will only explain the logic used by the game and will not go into creating the graphics.
You will need to change the used Movie Clip graphics to personalize the game to your liking.
I would also like to remind you that using the same graphics of the original game could be illegal.
Ready? Go…
11.Creation of a matching game with Flash and AS3
This tutorial was inspired by the one written at chapter 3 in ActionScript 3.0 Game Programming University, but I changed some mechanics because I did not like some choices made by the author.
Anyway, this is not a “mine is better”, just a tutorial that I did not write completely on my own.
Do you know what is a matching game?
In this version, you have 16 grey tiles. You can flip two tiles at a time by clicking on them. If colors of the flipped tiles match, they will be removed from the table. If colors don’t match, they turn grey again.
Having 16 matchable tiles means having 8 different colors, and a “void” color to represent the unclicked tile.

October 1st, 2008 at 4:46 pm
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